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Motion Blur Issue with Close, Fixed Objects
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1
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513
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November 8, 2023
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Fluid Simulation with Volumetric Visualization
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5
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780
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November 6, 2023
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Strange behavior in fullscreen mode
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0
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395
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October 28, 2023
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Vertex Position.xyz in the visual shader
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1
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525
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October 16, 2023
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Manually Rendering Meshes and Models
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6
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996
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October 13, 2023
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How can I improve this shadow cascade transition?
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2
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518
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October 13, 2023
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Save Baked ReflectionProbe's CubeTexture to .flax asset file
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2
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392
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October 6, 2023
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Hint for assignment for 'main camera'
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3
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429
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October 5, 2023
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Imported Custom CubeTexture does not have pre-processed Irradiance Convolution
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1
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459
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October 5, 2023
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DDGI overshadow or overlit problem
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4
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507
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October 5, 2023
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Graphics Settings missing some elements mentioned in Documentation
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2
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349
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October 4, 2023
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Strange graphic glitch every 10 seconds
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3
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469
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September 29, 2023
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Perhaps a shader bug for skybox materials
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1
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407
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September 27, 2023
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How do I create infinite surface
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5
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810
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September 21, 2023
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Realtime Global Illumination implementation progress
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19
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2266
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September 21, 2023
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How do I alter default graphic settings to remove artifacts
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4
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541
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September 19, 2023
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What is causing model to be lit up when sun goes down?
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5
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476
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September 19, 2023
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[Solved] Coordinates from specific uv channel in material editor
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1
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370
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August 1, 2023
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Flip Y wrong behaviour
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5
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1279
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July 15, 2023
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Why can't i access vertex output?
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3
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514
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May 17, 2023
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Planar reflection clipping problem
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8
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602
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May 5, 2023
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How to enable anisotropic filtering of floor textures?
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2
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630
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March 29, 2023
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Parameters don't work with Custom Code
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4
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500
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February 15, 2023
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Problem about transparency rendering
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13
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966
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February 6, 2023
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First person view model
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2
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680
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February 3, 2023
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Why do particle ribbons have visual artifacts?
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3
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720
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February 3, 2023
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How to create planar reflection
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2
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733
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December 5, 2022
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How to make tree look real?
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3
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574
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September 20, 2022
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The Sun Lamp Makes Unlit Materials Glow In The Dark
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3
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568
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August 28, 2022
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Adding sun glittering effect to water shader
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1
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595
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August 17, 2022
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